!Gate Pathfinding Performance Mod (Discontinued)

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Author: hamster113

Last revision: 15 Jan, 2019 at 10:29 UTC (5)

File size: 5.12 KB

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Description:

Discontinued as gateway pathfinder lag is now mostly resolved by recent patches


Thanks to stupid pathfinder engine of Stellaris, all gateway including L-gate causes serious lag.
This mod is a desperate attempt for lag reduction.

– Reasoning behind the mod :
* All gate causes pathfinder lag.
* However, L-gate causes less lag than that of normal gateway.
* However, L-gate is actually serious source of lag.
* Reason why L-gate causes lag is cuz, like every F___kin body uses L-gate.

* Conclusion :
If all gate is replaced with L-gate-like, and gate use restriction due to diplomatic relation becomes far more strict,
Pathfinder lag due to gateway bypasses will dramatically reduced, simply cuz reduced pathfinding calculation.

– What this mod Do?

* Prevents Non Terminal Engress controler from using L-gate without any GOOD reason for it!
* Same rule applies to normal gateway!

* Regular gateway now works same as L-Gate. (they still do not connect to L-gate.)
* Now two different gateway type exists…
– Gateway Node
– Gateway Nexus
* This works just like L-gate
* Gateway Nexus connects to all Gateway Node
* Gateway Node connects to all Gateway Nexus
* Off-border use of connection works only if strict diplomatic condition fits.

* To have gate connection to Off-border gate, condition below must be met…
* Gate in question belongs to the Empire that is either
* Federated with user
* Has Non-Aggression Pact with User
* Has Defensive-Pact with User
* Is loyal subject of User (Disloyal subject does not count.)
* Is Overlord of User (Disloyal subject can use Overlod’s gate freely, while vice-versa wont work!)
* Or user and target are AT WAR against each other. (Hostile.)
* This rule applies to L-gate too.

– Expected Result

* With LESS bypass route due to making gateway working like L-gate, LESS pathfinder calculation occurs.
* By prohibiting "Every-single F___kin-body" using L-gate, L-gate lag is theoretically eradicated.

– TL;DR
* Prevents too much gateway travel = Prevents too much calculation due to too much gateway travel.

—-
Gateway_1 is nexus construction site. btw.

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Revisions:

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