10%-100% Boosted Research

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Author: Seqan

Last revision: 23 Feb, 2018 at 04:45 UTC (1)

File size: 0 B

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Description:

A very basic mod I made for a friend. Figured it would be nice to share it here.

As of Cherryh(v2.0+), the game now has an option to speed up ALL research in your game galaxy-wide by reducing actual costs. However, the original intent of this mod was to boost the player’s research capability, and as such, this mod can still serve some funciton. However you now have a less cheaty way of speeding your games up so if you’re not here to cheat, you’re using the wrong mod.

Adds five edicts to your empire, boosting research rates from 10%-100% depending which you choose. Edicts are additive (using 10% and 25% results in 35% not some complex math equation result) have a base cost of 1 EC, have a base duration of 10 years, and the AI will not use them. USING THESE EDICTS WILL ALTER THE WAY YOUR GAME PROGRESSES FOR THESE REASONS!

I will do my best to make sure this mod is kept up to date and usable as we progress into later version of Stellaris.

Special thanks to Benj for pointing out that I stupidly thought I wouldn’t have to do much actual updating to this mod for Cherryh.

Enjoy, and leave a comment if something is screwy.

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Revisions:

Old revisions of this mod are available below. Click the link to download.