Faster Traditions

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Author: j27huckleberry

Last revision: 25 May, 2018 at 13:39 UTC (1)

File size: 1.02 KB

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Description:

2.1 Compatible
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Updated for 2.0 Cherryh/Apocalypse
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Overview:
Unity has been tweaked so that traditions can be unlocked faster.

Specifics:
Changes to common > defines
TRADITION_COST_TRADITION = 5.18 #default = (6)
TRADITION_COST_TRADITION_EXP = 1.639 #default = (1.656)
TRADITION_COST_MULT_TRADITION_GROUP = 0.04 #(0.05) each adopted group adds +X% to total cost
TRADITION_COST_MULT_NUM_COLONIES = 0.10 #(0.20) Each Planet adds +X% Tradition cost
TRADITION_COST_MULT_NUM_SYSTEMS = 0.01 #(0.02) Each System adds +X% Tradition cost

1.9 Compatible
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OVERVIEW:
Unity has been tweaked so that Traditions can be unlocked faster.

SPECIFICS:
Changes to common > defines
TRADITION_COST_TRADITION = 5.25 # default = (6)
TRADITION_COST_TRADITION_EXP = 1.45 # default = (1.6)
TRADITION_COST_MULT_NUM_COLONIES = 0.15 # default = (0.25) Each Planet adds +X% Tradition cost
TRADITION_COST_MULT_NUM_POPS = 1.10 # default = (2) Each Pop adds +X Tradition cost

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Revisions:

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