Codominant Evolution
This mod adds a new selectable permanent civic to let the player start the game with 4 Pops of another, codominant, species. This mod is a clone of syncretic evolution, but does not use the servile and strong trait. This allows you to roleplay sci-fi civilizations such as seen in "Planets of the Apes" to planet Naboo in "Star Wars" to our Reptilian overlords when they successfully unify Earth.
Features:
- Permanent Civic: Adds a new permanent civic that is a clone of syncretic evolution, but without the servile and strong starting traits for the secondary species. You cannot use this civic, fanatical purifiers, mechanists, or syncretic evolution at the same time.
Compatibility:
- Requires Utopia DLC.
- Compatible with 2.2.*
- Accessible for all languages (although text is only in English*)
- Spanish Translation made possible by@io
- Overwrites scripted trigger "has_encountered_other_species".
Related Mod
- If you like this mod, please check out Origins Civics, a mod that adds other original origin type civics.
Note from author: This mod is made purely for roleplay and may not be balanced. I made the mod since Capek changed syncretic species such that I could no longer play a "Planets of the Apes" scenario in my Tomb World Start Systems mod. Have fun and let me know if you have any suggestions or find any bugs!
***Special Thanks!***
- Special thanks to @io for helping to provide a Spanish translation for this mod!