Tech Reduction 25%

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Author: Astral

Last revision: 23 Sep, 2017 at 12:57 UTC (1)

File size: 0 B

On Steam Workshop

Description:

This mod simply reduces the percentage increase incurred from acquiring new planets and populations to a quarter of the current values (2.5% per planet, and .25% per population). It also gives you part of your homeworld (10 population) without affecting technology costs.

I felt the mid-late game made research turn into a slog, and this mod aims to reign that in a little bit.

This mod changes the following values in 00_defines.lua, and will not be compatible with other mods that do so:

TECH_COST_MULT_NUM_COLONIES
TECH_COST_FREE_POPS
TECH_COST_MULT_NUM_POPS

I’ve made identical mods that provide different values as well. Try and figure out which one works best for you:

Tech Reduction 0%
http://steamcommunity.com/sharedfiles/filedetails/?id=696000529
Tech Reduction 25%
http://steamcommunity.com/sharedfiles/filedetails/?id=696000699
Tech Reduction 50%
http://steamcommunity.com/sharedfiles/filedetails/?id=695020223
Tech Reduction 75%
http://steamcommunity.com/sharedfiles/filedetails/?id=696000978
Tech Reduction Rebalance
http://steamcommunity.com/sharedfiles/filedetails/?id=696233797

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Revisions:

Old revisions of this mod are available below. Click the link to download.