Easy Edicts
Updated for 2.2.x. Many of the Edicts have changed or are now no longer available. Tooltips for some aren’t advising that Ezy Edicts are being applied, but if you enable them and watch for a month, you’ll see numbers jump.
I’m not sure that the flat +% to minerals & power are working any more. I’ve yet to play a game in 2.2 so I’m not sure how everything hangs together, but what can be fixed was fixed.
Due to the nature of how Edicts are coded now, this mod will not work with older versions of the game.
This mod contains some easy edicts to make the game… easier… I get my difficulty kicks in XCOM. Kicking aliens around the galaxy for fun is when I play Stellaris.
They aren’t 1000% increases, they range from 15% to 80% depending on the specific modifier.
They last for 110 years which should be plenty of time to gain the upper hand.
Taking inspiration from the superior Edicts++ this mod is "just the bits I wanted", so if you want more flexible Edict mandates, I’d suggets that one. Similar to Edicts++, this mod is ordered in a similar "choose your own buff" way. I have fixed some of the issues (currently) in Edicts++ and added some of the 2.0 benefits such as starbase ownership, & fleet size (the number of ships per fleet).
There are no "multiple percentages" per buff. This mod was made for my own use, so I know what I wanted. They should allow you to stomp your way through the game with ease. Unless you’ve got Maurauders on….
This mod wouldn’t have been possible without Edicts++, so many thanks to Aitherix for creating a mod I used for a long time before 2.0.
Revisions:
Old revisions of this mod are available below. Click the link to download.