1.9.X Fix for broken Shields
== OBSOLETE ==
Stellaris 2.0 has changed in-fight shield and armor regeneration mechanics at all.
Shields and Regenerative Hull Tissue start to regenerate in combat, when the ship hasn’t been hit for 10(?) days. The latter can’t be changed on my behalf at this point.
I will not delete the mod, since some guys still might want to finish their games in 1.9.
Thank your for your words in the past, kept me working on this.
== Old Description ==
Makes all shields, deflectors and stuff regenerate in combat, no matter if a shield capacitor is equipped or not.
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.