[ 2.3.x ] – Improved Hyperlanes and Fog of War

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What this mod does:
- Makes hyperlane generation more strategic.
- Reduces hyperspace speed and increases hyperdrive windup / winddown time.
- Makes the fog of war completely opaque – You cannot see anything in unexplored areas.
- Makes nebula names invisible.
- New Galaxy sizes designed for use with this mod.
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Details:
Hyperspace:
- Hyperspace travel speed reduced to 10% of vanilla value. It can now take a few weeks or longer for ships to travel across a hyperlane, depending on their length.
- Hyperdrive windup increased from 15 days to 50 days, and a 25 day winddown added.
- There are numerous ways to improve hyperspace travel speed and reduce windup / winddown.
New starbase buildings:
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Jump Coordination Center
- Reduces ship windup and winddown by 100%.
- Cost: 500 energy, 250 alloys
- Upkeep: 4 energy
- Build time: 360 days
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System Navigation Complex
- Increases ship sublight speed by 200%.
- Cost: 500 energy, 250 alloys
- Upkeep: 4 energy
- Build time: 360 days
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System Navicomputer
- Reduces ship windup and winddown by 100%, increases ship sublight speed by 250%.
- Cost: 1000 energy, 500 alloys
- Upkeep: 5 energy
- Build time: 720 days
- Requires tech: Positronic AI
- Buffs do not stack with Jump Coordination Center or System Navigation Complex.
New starship:
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Hyperspace Conduit
- Increases Hyperspace speed of fleet by 1000%.
- Cost: 500 alloys
- Upkeep: 5 energy
- 10 fleet size
- Should always disengage if it has the opportunity to.
New Hyperspace Techs:
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Hyperdrive Modulation
- 5 tiers, rare technology
- increases hyperspace travel speed by 30% per level (150% total)
- Each level requires the equivalent tier in Hyperdrive, Power Plant, and Sensor tech (for example, Hyperdrive Modulation IV requires Jump Drive, Antimatter Power Plants, and Sensors 4).
New Hyperdrive Stats:
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Hyperdrive I
- 50 day windup
- 25 day winddown
- Normal hyperspace speed (0.10 vanilla value).
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Hyperdrive II
- 40 day windup
- 20 day winddown
- Normal hyperspace speed (0.10 vanilla value).
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Hyperdrive III
- 30 day windup
- 15 day winddown
- Normal hyperspace speed (0.10 vanilla value).
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Jump Drive
- No windup
- 30 day winddown
- +50% hyperspace speed (0.15 vanilla value)
- Jump functionality removed
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Psi Jump Drive
- No windup
- 15 day winddown
- +100% hyperspace speed (0.20 vanilla value)
- Jump functionality removed
- A Psi drive with all Hyperdrive Modulation techs will have +250% hyperspace speed (0.35 of vanilla speed).
Galaxy Changes. See screenshots for reference:
- No Clustered Starts mod is fully integrated. Be sure to set "Empire Placement" to "Clusters".
- Nebula minimum distance removed, size increased, and number of nebulas increased. Nebula names are now invisible.
- Hyperdrive windup time no longer increases outside of your territory.
- Hyperlanes now have more chokepoints, branches, and loops. There are two hyperlane density settings that I would recommend using.
- 1.0x – More linear generation. Good for chokepoints and defensive play.
- 1.25x – Similar to above, but more connections results in "islands" that plays much better and allows for more strategic gameplay, in my opinion. I would recommend using this setting.
- Fog of war is now completely opaque – You cannot see anything in unexplored areas, including hyperlanes.
- Galaxies now have stars in the core. I would recommend using a mod to reduce the brightness of the core, such as EG* – Dimmer Core or Enhanced Galaxy – Dark Core.
- Galaxy has been flattened and star pins removed to make it less cluttered.
New Galaxy Sizes designed for this mod. Be sure to use one of these!
- IHAFOW S (1000 stars)
- IHAFOW M (1500 stars) (Recommended)
- IHAFOW L (2000 stars)
Other changes from the pre-2.0 version:
- Tachyonic Particles removed. They will return in my Stellar Resources mod when I eventually update it.
- Nebula travel speed penalty removed. One of the reasons why I ended up tweaking the windup, windown, and hyperspace speed numbers. Blame Paradox for removing this really useful setting.
Recommended Mods:
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Be sure to check out my other mods!
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[Improved Hyperlanes and Fog of War]Redesigned hyperlane gameplay for more challenge and strategic gameplay.
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[Improved Hyperlanes and Fog of War – Legacy]The classic version that only makes the fog of war hide everything.
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[Ultimate Sci-Fi Music Pack]Adds 72 new music tracks from 13 different Sci-Fi games. Over 260 minutes of additional music!
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[Improved Music Player]Larger music player interface designed to be used alongside music mods. Highly recommended with my Ultimate Sci-Fi Ambient Music Pack mod!
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Download
Revisions:
Old revisions of this mod are available below. Click the link to download.