Spare Me My Ears
Reduced volume soundfiles, mainly the ear-piercing portrait voices.
The lizards and birds and others will no longer be deafeningly loud.
If there are other sounds that are too loud, please let me know and I’ll try to update.
The mod is large because I’ve reduced the volume of the sound files themselves.
I could’ve reduced the volume by editing ‘sound/gui/gui_sound_effects.asset’, but doing so would require me to
copy the whole thing verbatim and search for the individual sounds listed, and reduce their volume there (as well as wherever else the greeting sound effects would be).
If Paradox were to ever add new sound effects to those files, this mod would need to be updated to match that version of the game, else the sounds would not play with this mod installed.
Quieting the sound files themselves reduces any unexpected incompatibility, and hopefully ensures compatibility with every version of the game.
Starting at v1.0.1, I’ve reduced the sounds’ sample rate from 44100 to 32000 to try and mitigate download size.
If some sounds stop working or sound too low-quality, let me know and I’ll fix it.
Files changed in v1.0.1:
25% sound/vo/phenotypes/**
20% sound/portrait/greetings_reptilian*
25% sound/portrait/greetings_avian*
50% sound/lithoids/portraits/**
25% sound/lithoids/portraits/*machine*
50% sound/necroids/portraits/**
25% sound/humanoids/humanoid_portrait_*
25% sound/infernal/portraits/assets/**
50% sound/shroud/portraits/assets/**
25% sound/biogenesis/assets/biogenesis_portrait_04*
25% sound/biogenesis/assets/biogenesis_portrait_06*
25% sound/biogenesis/assets/biogenesis_portrait_07*
25% sound/biogenesis/assets/biogenesis_portrait_10*
25% sound/biogenesis/assets/biogenesis_portrait_11*
25% sound/biogenesis/assets/biogenesis_portrait_12*
25% sound/toxoids/portraits/assets/tox_portrait_03*
Non-portrait sound-effects:
25% sound/ancient_relics/*show_planet*
25% sound/ancient_relics/sfx_archaeology_event*
50% sound/event/event_*