Nomadic Empires and Pirates
Play as Pirates or Nomads
Works in Multiplayer, No Planets required, Any Empire, Any Mod (Propably)
How to Play
- Choose the Nomadic Origin
- To be a pirate, choose the "A Pirates Life" Civic
- To raid other empires, you can declare a War with the Raiding Casus Belli.
- You can also Raid without declaring war, this mode can be turned on and off with a situation. In this Raid mode you can only attack space assets.
- Alternative: Start the game with any empire of your choice and Choose to be a nomad in the event. You can Reform to be a pirate even if you only play as a nomad in the beginning.
- If you only have your Capital System Planets left you can choose to leave them behind and become Nomads
- WIP there is a 2nd Origin, with 3 Playstyles attached to it, those can be choosen once the game starts.
Important info
- You do not have any Pops in the beginning. Unless you conquer some worlds you will also not get access to pops
- I added a custom Deficit system, should you have a deficit situation you also have ship based deficits as a country modifier.
Future Content
- I want to add a system that conquered worlds have special decisions
- I want to add more things to do, currently you can do everything the game offers, its just that without setteling down its a bit limited.
- Currently WIP is a 2nd origin that is more of a half nomadic Empire.
- more to come
Any feedaback is appreciated.
Concerning other Nomad mods
I believe i code my mods in a way that should make them compatible with many mods, as i avoid changing any vanilla files. It should be viable to play this mod in combination with other nomad mods. I hope any mod, honestly.
Known bugs
- in one 3.14 version (not the current one) the mothership is bugged. open the console and enter "event f93_nomadic_start.16" without the "" to get an event to fix it.
Support the Modder
[Ko-fi.com] I wont offer any perks.
