Colossus Terraforming

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Author: ItsChugg

Last revision: 14 Jun at 15:17 UTC

File size: 1.07 MB

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Description:
Summary

A long time ago, I used this mod extensively in my Stellaris games. Of course, as the game updated, it worked less and less. This mod adds three new weapons that the colossus can use, and they can be researched provided that you have both the Mastery of Nature and Colossus ascension perks. As another plus, I also incorporated this mod into this one.

The Terraformer

The Terraformer can be used on any habitable world, with the exception of Ringworlds and Habitats. Simply choose your planet, and fire. When finished, it opens a menu to choose your candidate. This includes the initial nine standard habitable worlds..

  1. Desert
  2. Arid
  3. Savannah
  4. Tropical
  5. Continental
  6. Ocean
  7. Tundra
  8. Arctic
  9. Alpine

…And additionally, depending on your empire, ascension perks, and DLC, you may be able to choose…

  1. Tomb
  2. Gaia
  3. Hive
  4. Machine
  5. Volcanic

The Morsformer

The Morsformer, in which "Mors" stands for "Death", can be used to terraform any habitable or uninhabitable world into any other uninhabitable world (excluding Gas Giants) with the added bonus of giving you a chance to roll a resource deposit.

  1. Molten (Chance of Volatile Motes)
  2. Barren (Chance of Minerals)
  3. Cold Barren (Chance of Minerals)
  4. Toxic (Chance of Exotic Gases)
  5. Frozen (Chance of Minerals)
  6. Broken (Increased Chance of Minerals)
  7. Shrouded (Chance of Zro) (Requires Psionic Theory)

The Vitaformer

The Vitaformer is simply capable of terraforming any uninhabitable world into a tomb world, rerolling their deposits and clearing blockers.

Known Issues
  1. None… for now.

Additional Information

This mod is not Ironman compatible.
This mod was updated to 4.4.
This mod is a fork of both this mod, and this mod.

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Apocalypse