FE Building Rebalance

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Author: MyresMkG

Last revision: 22 May at 02:06 UTC

File size: 571.51 KB

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Description:

The devs’ economic nerfs in 4.3 probably came from good intentions, but I don’t like how they slapped a planet-wide limit of 1 on all Fallen Empire buildings across the board. So I’ve reworked all basic Fallen Empire buildings according to my own ideas:

1. Limited to 2 per planet, with no limit if the corresponding technology has been researched.
2. All automated workforce modifier now only affect Fallen Empires.