EVE Online – Caldari Shipset – NSC3 Patch
A EVE Online Fanmod
Caldari State
The Caldari State is a monument to order, efficiency, and ruthless pragmatism. Born in rebellion against Gallente liberalism, the State was founded on the principle that strength arises not from freedom, but from discipline – and that loyalty to one’s corporation is loyalty to one’s nation.
The State is not ruled by a government in the traditional sense, but by a coalition of eight mega-corporations known as the "Big Eight." These powerful entities control everything from defense and infrastructure to culture and personal lives. Caldari citizens are employees first, patriots second, and individuals… rarely. Success is measured in productivity, unity, and service to the greater whole.
The Caldari worldview is shaped by a harsh homeworld – a planet of unforgiving climates and limited resources that forged a people who value resilience, precision, and silence over sentiment. Emotion is weakness. Delay is failure. The State moves like a machine: cold, exacting, and relentless.
Caldari military doctrine favors precision strikes, heavy shielding, and overwhelming missile firepower. Their ships are blocky, intimidating, and functional – weapons platforms built not to impress, but to perform. In battle, Caldari fleets act with deadly coordination, operating more like integrated systems than individual captains.
To outsiders, the Caldari are cold, corporate, and dehumanizing.
To themselves, they are focused, honorable, and necessary.
They do not seek conquest – only profit, control, and survival.
– added defense stations
– added english description in shipsetselection
– changed weapon locators not beeing just on on position
– fixed Positions of ships beeing more in middle of their core
– fixed fixed invisible Parts beeing stuck in military stations
– fixed fixed some engine effects on ships
– fixed Two Ships stuck inside each other for Strike Cruisers
– overhauled all ship and station textures. so they aren’t dark anymore
– overhauled colors
– removed old tech and researches wich were not working anymore
– removed NSC2 leftovers
– removed unecessary files
-> None reported
Important:
No original mod needed. To make it work i had to use the entire file with all assets.
All credits go to Alex. Everything is linked below.
1. EVE Online – Caldari Shipset – NSC3 Patch
2. NSC3
Please report any issues you encounter, and I will do my best to fix them as quickly as possible. This patch has been tested with Stellaris version 4.0.21, but it should remain compatible with past and future versions. I will continue to monitor compatibility.
1. Is it playable without NSC3 installed?
-> Yes it should. You just wouldnt have new NSC3 Ships. Means a smaller roaster. And not all ships shown on the pictures
2. Wait! I was able to build that or this ship before your update!
-> Yes. Thats because i swapped ships to NSC3 classes also. To make it more compatible with everything adding tec or other stuff, i did’nt add the T1 and T2 tec this shipset had. Mainly also because those ships didnt had extra gun’s and mostly just one section you could build on. I am aware you want this ships back, and i’m atm thinking about how, to add them back without making it incompatible with other stuff.
Battlecruiser – Ferox, Drake, Naga
Battleship – Rokh, Scorpion, Raven
Carrier – Chimera
Corvette – Merlin
Cruiser – Moa, Osprey, Blackbird
Colony Ship – Badger
Construction Ship´- Badger
Destroyer and Frigate – Corax, Cormarant, Stork
Dreadnought – Phoenix
Explorationcruiser – Cerberus, Basilisk, Rook
Flagship – Wyvern
Juggernaut – Minokawa
Titan – Leviathan
Transport Ship – Tayra
Science Ship – Heron
Strikecruiser – Caracal
Missing Ships
Small – Manticore, Merlin, Raptor
Cruiser – Moa, Naga,
Frigate – Griffin, Kestrel, Kirin
Destroyer – Flycatcher, Jackdraw, Jackdawn
Cargoships – Charon, Tayra
Alex for open permission to add this Patch to his EVE Online: Chronicles
CaptainX3 lead dev of NSC3 for guidance on ship role integration and NSC3 explainations