Feature Upgrader [4.1]

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Author: Red Skull

Last revision: 15 Oct, 2025 at 19:54 UTC

File size: 353.66 KB

On Steam Workshop

Description:
Welcome to Feature Upgrader!

Ever thought features were lacking slightly and made no significant impact? Well this mod makes a new decision on planets and allows you to change a useless feature that may have come from a unique event/ anomaly and to make it feel ultra special, you can now upgrade it!

From simple job increases, to unique zones or jobs, to planet/ empire wide bonuses – Lets make those features and events extra important!

Feature Preserver is a dependency due to how features interact with the Arcology Project and Terraforming.

MOD IS WORK IN PROGRESS

Currently only Strategic Resource deposits are available, I am working on introducing deposits/features from other 100 unique files, from anomalies, events and other places. Please allow some time!

Roadmap

Stage 1 : Build a Unique Set of Upgraded Features

– Special Deposits ( Betharian, Alien Zoo)
– Anomaly Reward Features ( Zone A )
– Planet Event Features ( Toy Complex )
– Leviathan Features ( Dragon Monument )
– Earth Unique Features ( Working on a fix for FP )
– Federation Monument ( Unique Capital buffs dependent on Fed Type )
– Homeworld / Origin Features ( Tree Of Life )
– Toxic God Features
– Unique Planet Features – ( Sea of consciousness )
– Ascension Path Deposits ( Plus new custom ones for other paths )
– Cosmic Storm Features ( Electrified Oceans )

Stage 2 : Custom features

– Origins
– Civics
– Authorities
– " Lived in planets"

Stage 3 : Mod Compat

Feel free to share ideas or contact me "redskullsd" on discord for help or information!

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Feature PreserverSteam Workshop