Juggernaut & Colossus: Titans of War
This mod fundamentally changes the roles of the Juggernaut and the Colossus.
The Juggernaut:Renamed to Dreadnought, inspired by the massive warships of the early 20th century. It is no longer considered a space station but a fully integrated, size-32 flagship that can join fleets directly—a true super-titan.
Loadout:
2 Titan hardpoints
2 X-class hardpoints
5 L-class hardpoints
12 Hangar slots
22 Utility slots
4 Auxiliary slots
The Colossus:In vanilla, the Colossus is a giant, defenseless space station capable only of destroying planets. This mod redefines its capabilities, transforming it into a mobile shipyard similar to the vanilla Juggernaut, while retaining the planet destroying abilities, finally a worthy Death Star!
Loadout:
12 Hangar slots
8 Picket slots
The alloy costs for both ships have been significantly increased for balancing purposes; feedback for further adjustments is welcome.
Current Issues:
Titan slots on the Juggernaut currently only accept Perdition Beams; Ancient Ruination Glares do not appear for unknown reasons.
Please let me know of any other issues encountered.
Compatibility:
Compatible with mods that do not alter Juggernaut and Colossus section templates.
Credits:
This mod utilizes assets from the mod "The Juggernaut can be assigned to a fleet" by 小乔流水人家.
https://steamcommunity.com/sharedfiles/filedetails/?id=3464267804
French Localization by: FrazierFr
Alternative version, with no ship yard for the colossi:
https://steamcommunity.com/sharedfiles/filedetails/?id=3516150252