The X3 Mod – NSC3 Patch
A X-Series Fanmod
Set in a sprawling, interconnected galaxy known as the X-Universe, X3 presents a complex political and economic system where multiple spacefaring civilizations compete, trade, and war across sectors linked by jumpgates of mysterious origin. Once unified under the Ancients’ gate network, the galaxy is now fractured by ambition, ideology, and profit. Amidst the void, five major species shape the fate of the stars:
Descendants of Earth colonists, the Argon are a technologically advanced and politically liberal people. Their democratic federation is built on cooperation, commerce, and military readiness. The Argon Navy is highly organized, fielding well-balanced fleets to protect their territories and uphold order. They see themselves as stewards of peace—though never shy away from war when their ideals are threatened.
The Boron are an aquatic, peace-loving race dwelling in massive water-filled starships and oceanic worlds. Their monarchy promotes scientific advancement, diplomacy, and ecological preservation. Though pacifistic by nature, the Boron are no strangers to conflict—especially when provoked by their long-time rivals, the Split. Their ships feature organic designs and advanced shielding technologies.
The Split are a warrior race, fragmented into numerous family clans vying for power, honor, and territory. Aggressive, hierarchical, and highly traditional, they value martial prowess above all else. Split technology favors brute strength, speed, and overwhelming firepower. Diplomacy is rarely their first choice—domination and revenge are far more satisfying.
Masters of trade and profit, the Teladi are a reptilian species whose society revolves entirely around wealth accumulation. Their corporations control entire sectors, and their influence is felt in almost every galactic market. Though physically weak, Teladi ships are heavily shielded and filled with hidden compartments. Teladi neutrality is often for sale—but betrayal always comes with a receipt.
-> Deleted out old NSC2 files for new NSC3 files.
-> Fixed issue that ships used with NSC3 in the previous version were stucked multiple times into themself
-> The origin mod has no assets for Defense-, Science-, and Mining Stations. It also has one Starbase and habitat for alle 5 Shipsets.
-> the original mod has no Assets for Colossus
-> Portraits and namelists not showing up
Important:
The original mod contains musicfiles and flags, be aware if you download it. I am also looking for a solution to varity the starbase a bit without using new mesh files. I am also looking for adding a ship to the colossus on each faction.
1. The X3 Mod
2. The X3 Mod – NSC3 Patch
3. NSC3
Please report any issues you encounter, and I will do my best to fix them as quickly as possible.
This patch has been tested with Stellaris version 4.0.14, but it should remain compatible with past and future versions. I will continue to monitor compatibility.
Uma Thurman for his The X3 Mod.
CaptainX3 lead dev of NSC3 for guidance on ship role integration and NSC3 explainations
Required items:
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((( NSC3 - Season 1 ))) — Steam Workshop
The X3 Mod — Steam Workshop