Eve Ships for 4.0.*
Updated Eve Ships 3.5* mod by
Witherfork’s Mod so the EVE shipsets show up as mechanical ships and can be used in patch 4.0.
Made with NSC3 in mind, but works without it too.
Recommended Load Order:
((( NSC3 – Season 1 )))
Eve Ships for 4.0.*
As QOL improvements I will be swapping the Deep Space citadel models to EVE in-game options, open to suggestions but was thinking about doing:
Deep Space Citadel I – Astrahus
Deep Space Citadel II – Fortizar
Deep Space Citadel III – Keepstar
I will also be looking at the darker than intended ships for Caldari, Minmatar and Gallente ships, as well as the size of the space stations.
This will come in several steps, and I will make sure to keep you all appraised.
Amarr ships:
Executioner
Punisher
Dragoon
Coercer
Arbitrator
Maller
Omen
Augoror
Prophecy
Harbinger
Oracle
Armageddon
Abaddon
Apocalypse
Archon
Revelation
Avatar
Aeon
Apostle
Caldari ships:
Condor
Merlin
Corax
Cormorant
Osprey
Moa
Blackbird
Caracal
Ferox
Drake
Naga
Chimera
Raven
Scorpion
Rokh
Phoenix
Leviathan
Wyvern
Minokawa
Gallente ships:
Tristan
Incursus
Catalyst
Algos
Vexor
Execuror
Celestis
Thorax
Brutix
Myrmidon
Dominix
Hyperion
Megathron
Moros
Erebus
Nyx
Ninazu
Minmatar ships:
Burst
Rifter
Talwar
Thrasher
Scythe
Stabber
Rupture
Bellicose
Tornado
Hurricane
Cyclone
Maelstrom
Typhoon
Tempest
Naglfar
Ragnarok
Hel
Lif
Disclaimer
EVE Online © CCP Games. This mod was created under CCP Games’s “DEVELOPER LICENSE AGREEMENT” using assets from EVE Online. It is not endorsed by CCP Games and does not reflect the views or opinions of CCP Games or anyone officially involved in producing or managing EVE Online. As such, it does not contribute to the official narrative of the fictional universe, if applicable. https://developers.eveonline.com/resource/license-agreement