[3.14] Loud But Deadly – Legacy
The mod was created for the #MODJAM2022.
In addition, an updated version of Dameius Lame’ocrates’ Playable Gas Species mod is included.
Did you ever hear the story of Dathnak the Annoying? I thought not, it’s not a crisis the Paradoxians would give you, it’s a mod legend. The Dathnak were a crisis so powerful and annoying, they could use their gaseous bodies to influence the exotic gases to create resources… they had such power over the gases that they could even use them to create new weapons. The Effluvium is a pathway to powers some consider to be unbalanced. They became so powerful… the only thing they were afraid of was being defeated by the other empires, which in the end, they were. Their new and wondrous techs could be salvaged from their ships to teach the player everything they knew, then the player would be strong enough to face them. Ironic. Their tech could destroy others, but ultimately destroyed themselves.
- Your choices matter! Either fight the Dathnak or join them! Their country type, text, attitude and opinion will depend on if/how you dealt with the Dathnak in the vanilla chain!
- 19 new obtainable techs! But no ordinary obtainment method… they all must be salvaged from Dathnak ships!
- 16 new obtainable ship components! (well, technically 17, but that one is only available for <redacted>
- 8 new obtainable buildings!
- 1 new habitable planet class, including 5 obtainable districts!
- 28 new jobs! 27 of which are fully obtainable by the player!
- 1 new subject specialist type obtainable by the player… should they seek to <redacted>… even adds a new special <redacted> design!
- A new species class, the Dathnak that uses energy and exotic gases for upkeep! Not only that, they’re capable of using both biological and lithoid traits!
- A powerful crisis, this isn’t even its final form?!
• Playable Gas Species Addendum by Thoth

