SSH Shellworld Expansion
An unofficial expansion adds new Origins and Districts to Sparble’s Stellar Hyperconstructs.
- Playing as a civilization thrives on a Black Hole Suprashell.
- Starting with several Fallen Empire Buildings and an unique deposit to sustain the Shellworld.
- Starting with the technologies to mine several strategic resources.
- Starting in a star system with two planets with terraforming candidate and likely one or two Jovian Planets for future Shellworlds.
- Playing as a Regular Empire on a Stellar Hoop with an unique deposit to sustain the artificial world.
- Starting system contains two inhabitable worlds with terraforming candidate.
Incorporating Matter Synthesis Segment to become available on Ringworlds, Normal Shellworlds, Gas Giant Shellworlds, BWC Worlds, Stellar Hoops and Black Hole Suprashell.
Generator Segment for Regular Empires on Ringworld.
Spacefarming Segment for Regular Empires and Hive Empires on Stellar Hoop.
Preservation Segment for Regular Empires (Housing and Building Slot) on Stellar Hoop.
Conservatory Segment for Rogue Servitors (Bio-Tropies) on Stellar Hoop.
Special variant of the aforementioned districts and segments that show up once you have finished a decision to create a modifier on a planet or an artificial world from [SKO] Technological Zenith.
Inspired by Sparble’s Stellar Hyperconstructs and [SKO] Technological Zenith.
This mod does not touch vanilla files.
This mod is NOT achievement-friendly.
Required items:
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Sparble's Stellar Hyperconstructs [3.13.x] — Steam Workshop