Stellaris Invicta | Antares System Fixed

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Author: Aetherian

Last revision: 6 Aug, 2024 at 02:24 UTC

File size: 102.3 MB

On Steam Workshop

Description:

This mod is an attempt at updating the Templin Institute’s Stellaris Invicta mod. It has currently fixed several minor bugs and intends on fully fixing and updating the Stellaris Invicta mod.

This mod is currently on hiatus as I am currently busy in university.

Bugs Fixed
– Visual bug where planets would spawn outside of their determined orbit
– Planetary deposits not spawning on planets "Vinh" and "Alhaji"
– Planetary modifiers not spawning on Antares System planets
– Antares Confederacy leader title changed from "High Marshal" to "Prime Minister"
– Temporarily removed GTU Sol system due to incompatibility with other mods, primarily "Real Space"

Added Features
– Asteroids added to Antares System
– Asteroid named "Lighthouse Station" added to Antares System
– Antares planetary populations adjusted to adhere to lore
– Antares districts and buildings adjusted
– Custom star classes to adjust Antares system stars to adhere to lore
– Antares system now spawning in a Nebula

Bugs to be fixed
– GTU Sol system incompatibility
– GTU namelist not functioning
– Tyrum Consciousness not appearing in empire selection

Planned Features
– Improved compatibility with other mods
– Custom empire "United Terran Protectorates"
– Custom namelist for Antares Confederacy
– Custom empires that played major roles in Stellaris Invicta (Algan Republic, Cloister of the Spirits, etc.)

This is my first mod, so apologies for a slow development and poor modding. I can’t make any promises on whether I will finish this project or not.

If there are any bugs not mentioned above, please comment them below.