Population Growth Adjustments – Extreme
This does a couple of things:
– Reduces Growth Required Scaling to 0 by default (new pop should always cost 100 growth)
– Increases Logistic Growth Ceiling to 100x (and makes 100x the default value)
– Increases the growth multiplier by about 4 times.
– It works on existing saves!
This should boost to population growth, with no scaling population cost and, more importantly, NO MAXIMUM GROWTH PRODUCTION CAP.
What this means is you won’t see the maximum growth per month limited to 4.5 by default (or 6 using the maximum vanilla slider settings), as for larger planets this will increase growth to about one new pop every 3 months.
Vanilla population growth chart[stellaris.paradoxwikis.com] for comparison.
If you want a different population growth, check my other mods:
– Population Growth Adjustments (Vanilla-ish)
– Population Growth Adjustments – Boosted