Civic: Versatile Development

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Author: Zhyth

Last revision: 7 Jan at 21:51 UTC

File size: 214.51 KB

On Steam Workshop

Description:

v1.0.1, compatible with Stellaris 3.10.4

Are you tired of your planets not having enough rural districts? Frustrated at the thought of getting yet another planet with +25% minerals from jobs, yet only 4 possible mining districts? Want to load a planet up with nothing but generator districts, just because you can? If so, then this may be the mod for you!

Adds the Versatile Development civic, available to all regular empires, uncapping the rural (generator / mining / farming) districts on all standard planets so that they function in the same way as city and industrial districts – i.e. you can build as many of each as you want, up to a combined total of the planet’s size.

Known Issues:
– Districts on your starting planet will start as capped districts, and update after the first month; however, uncapped districts will still be visible if you were looking at the planet on month tick. Deselecting and then reselecting the planet should fix the issue.

Compatibility:
– Should be compatible with most mods, but anything that touches rural districts is probably a no-go.