The Undying Updated

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Author: WardenHawkwind49

Last revision: 1 Jun at 15:28 UTC

File size: 169.45 MB

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Legion’s The Undying species mod updated to 3.12 – This mod shall be immediately removed upon update to the original mod.

From previous description:
Animated vampire-themed portraits. All clothes and hair attached to base bodies.
Smaller set of animated armored warriors I use as the prepatent species.
A couple optional species traits called undead and familiar (not available to AI). They are intended to not be game breaking, but may or may not be balanced.
One vampire themed room with a sarcophagus.
An "undead" name list that is essentially just Romanian names.

I plan on updating several other species mods, but only the ones that I use. Should you wish to update the mods you use, follow the guide below.

In mod/common create 2 new folders portrait_sets and portrait_categories, each should have a .txt file speciesname_foldername, this is in addition to the species_classes folder

species_classes – only required when making new modded categories (ie not human, mamalian, etc.)
delete everything in this file except:
classname = {
archetype = ""
possible = ""
graphical_culture = ""
move_pop_sound_effect = ""

speciesname_portrait_set – Syntax
speciesname = {
Species_class = |speciesclass| (vanilla or modded)
portraits = {
"|portraitgroup|" (quotes required, found in mod/gfx/portraits/portraits .txt file under portrait_groups

speciesname_portrait_categories – Syntax
speciesname| = {
name = |speciesclass|
sets = {
|portraitgroup| (no quotes)