Additional Vanilla Weapons – ASB Patch
"Not so quick" patch to add Chickenhunt’s Amazing Space Battles’ effects to Additional Vanilla Weapons Revived.
This patch overrides Additional Vanilla Weapons’ gfx files with ones containing Amazing Space Battles’ effects. Additionally, overrides AVW’s Strike Craft templates to adjust stats to ASB values.
Cause it’s pretty.
Note: This patch SHOULD work with other versions of Additional Vanilla Weapons. The Mass Accelerators may not change their effects correctly (should default to Kinetic Artillery effects) and Strike Craft will have Revived’s stats hardcoded into them, but everything else should be fine.
- Anarchy’s version is mostly compatible as of 3.11.2. (Mass Accelerator and Strike Craft issues noted below)
- Additional Vanilla Ultimate is NOT compatible (changes all projectile calls to avu_ variables).
ASB Ironman "should" be compatible, but you will need to delete a file from this patch to remove the Strike Craft changes. Serendipitously, the same file that breaks achievements! AVW itself won’t be though.
- Navigate to …Steamsteamappsworkshopcontent2819903173775673
- Delete the common folder.
This mod makes no changes to vanilla files.
This mod is NOT achievement friendly.
Known Issues
- Mass Accelerators will not change effects correctly when used with versions of Additional Vanilla Weapons other then Revived. Base files call Artillery effects, Revived changes them to their own calls. This patch assumes that change has been made.
- Strike Craft have stats from Revived when used with other AVW mods. It’s an overwrite thing, but they are pretty close to Sam_’s values anyway. Probably only noticed it due to this note.
Effects and colors feel almost perfect. A few concerns:
The Gravitonic Lasers may be a bit much with a full armada firing; tried to balance the flash effect other lasers have with the piercing effect white has. Lower brightness looks flat, higher hurts. Do we stay with the white, go flat, or change to another color?
All Yellow beams feel like they are just shy of greatness. Can’t put my finger on what’s off though.
Missiles are all the same. Literally. Missiles all call the exact same missile effects, and Swarmers call the same Swarmer effects. This is the way ASB is setup, so we are as well!
Required items:
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Additional Vanilla Weapons Revived — Steam Workshop
Amazing Space Battles — Steam Workshop