AI Core Governor

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Author: Carl The Compressed

Last revision: 26 Mar at 17:57 UTC

File size: 12.82 MB

On Steam Workshop

Description:
Description

Have you ever wondered why you can’t install a super-powerful artificial intelligence to manage the production of an entire planet and see how much profit you can gain from it, and how many human rights you can violate in the process?

Now you can.

This mod adds 3 special buildings, unlocked as you research more advanced AI technologies. Upon construction, each of these buildings installs an AI Core as the planet’s governor. The AI core has a special skill, depending on the level of the core. The AI core mostly focused on economic development, does not occupy a leader slot, and it cannot be removed from the position of planet governor or sent to the council. If you decide to remove the AI from the position, simply demolish the building.

This mod is inspired by the game Starsector; bonuses from skills reducing resource consumption, maintenance, and increasing production are also taken from there.

Feature:
  • New Buildings that add leader Ai governor (Not for Hive mind)

Compatibility:

No modifications of Stellaris core files, so should be ok with anything.

Mod is designed to work without any DLCs, but I’m not entirely certain about that, so if you encounter any issues, please don’t hesitate to report them.

Localization

Mod is still in development (in rather slow one). Feel free to share suggestions or report bugs if you encounter any.