Expanded Stellaris Traditions 2 – The Sequel
Expanded Stellaris Traditions 2 – The Sequel
Updated by MrWacko. This is my first real attempt at maintaining a mod. Hopefully nothing explodes.
Originally created by Girion. This mod is theirs, I am just a caretaker. Please make sure to give your thanks to him on the original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=946222466
Features
– 44 new tradition trees added.
– Extensive use of tradition swapping.
– Playing a hive-mind, or an authoritarian dictatorship? In that case, liberal democracy style traditions will be swapped out for more fitting stuff (what exactly depends on what you play).
– Not using Robots? Traditions giving bonuses to robots will give different bonuses. Same things for slavery, megastructures etc.
– Theme changing with your empire. The Order tree will be very different for a Slaving Autocracy and an Egalitan empire.
– Built-in AI support. Either the AI is able to use a tradition properly, or they will have an easier-to-use swap giving a corresponding bonus.
– Traditions do not only contains passive bonuses, more interesting effects, such as:
– Bonuses depending on your playstyle, conditioned on fulfilling special conditions.
– Adding new buildings, edicts, jobs, policies, technologies, traits, etc.
– Gain resources for destroying enemy ships, raid neighbouring empires, pick virtues for your leaders, and much more interesting stuff.
– Unique icons, tree layouts, and well-written flavour texts for all traditions.
– Full compatibility with other mods.
Bug Reports
– Please report bugs on the mod’s github here: https://github.com/Mr-Wacko/Expanded-Stellaris-Traditions-2/issues
– Please report all bugs that you find. However, it would be very helpful if you could follow these steps to make it easier for me to fix the bug:
– Please describe what is the problem. "X doesn’t work" is not very helpful.
– Please provide a screenshot, it is very helpful.
– Please try and confirm whenever the bug persists with only this mod present.
– Please describe any steps you can take to reproduce the bug.
Credits
Girion
– Maker of the original Expanded Stellaris Traditions. Sadly they are no longer maintaining original, hence me posting an update. This mod is theirs, I am simply a caretaker.
Birdy (Maker of the Plentiful Traditions Mod). Quite a few things in this mod are inspired by their work.
– The theme of the Malice tree is their idea (but the content my own).
– I renamed my biogenesis and faith trees to use Birdy’s, better, names.
– They came up with the idea to "collapse" the discovery tree to gain space.
– They figured out how to make the scrollbar so you could fit more traditions in, I used that idea as well. (There are a few more cases where we have traditions with the same name, these are coincidence)
Maethydd
– The tradition version of the old ethics Individualism/Collectivism traditions was first introduced in their tradition mod.
Rokhmal
– Have written a lot of very nice traditions descriptions for the mod.