No Megastructure Limit

If you liked this item, please rate it up on Steam Workshop page.

Author: Azona

Last revision: 14 Sep, 2023 at 15:09 UTC

File size: 60.42 KB

On Steam Workshop

Description:

No Megastructure Limit removes some restrictions on making Megastructures with bit of balance and chaos prevention in mind.

Limits removed for
– Dyson Sphere (Including Multi Star Systems) also should keep habital planets habital.
– Matter Decompressor (Including Multi Blackhole Systems)
– Mega Art Installation (1 per system)
– Mega Shipyard (1 per system)
– Strategic Coordination Center (1 per system)
– Science Nexus (1 per system)

everything else has same limits as base game has.

For some balance reason and limitation of the game you can only build 1 megastructure per system exception of Dyson Sphere and Matter Decompressor.

Known bugs
– Dyson Sphere: gives you circle that you can build other Dyson Sphere on the same sun that already has one but game does prevent you from building on that sun so far I can see. No idea if AI can.

– If you want a other megastructure and a Dyson Sphere in your system, you must build other structure first or Dyson Sphere will block this due already a megastructure in the system.

I tried all kind of ways to not have these issues and limitation to happen but this was only workable solution for me. I did not want a celestial body to have multiple megastructures spawning inside each other and all ways I could think off making a limit of 1 megastructure per celestial body did not work.

Note: all my mods are tested on their own or with my mod collection and load order. Beyond that is not my responsibility with any compatibility issues and I will not fix them for any conflict. Feel free to make a patch.