Militus’ Diplomatic Changes
This is my first Stellaris mod and rather WIP/Alpha atm as I did it quickly in my offtime while abroad, so it’s not much and if there’s anything you think should be changed/added do let me know! Enjoy!
I’m not entirely sure which DLC is needed for this, but I assume Federations DLC, please feel free to correct me in the comments!
Not much! It changes some simple stats of the game, primarily diplomacy, allowing you to take actions a bit more freely! Especially late game when it starts being more laggy, I always felt that the community would take too long.
– Federation Perk loss: changed from 3 to 5. This is the months it takes for you to lose your perk(s) after losing a level.
– Envoys base effect on cohesion: raised to 1.25 from 1.0
– Base federation cohesion: raised to 5.5 from 5.0
– Cohesion to xp conversion: raised to 0.25 from 0.10
– Cohesion loss every time a new member is added to the federation (after the first two members): lowered to -0.25 from -100
– Cohesion loss every time a member leaves the federation: lowered to -0.50 from -100
– Cohesion loss when you switch federation type: lowered to -25 from -50
– Number of days after which diplomatic action will automatically be declined: lowered to 90 from 180 days. This is in an effort to fix the issue where players can’t see some diplo requests, they can now run out in 90 days / 3 months and can be resend/reset.
– Chance that an empire will be created from an existing template instead of randomly generated: raised to 100 from 50. (10 = 1% chance, thus 10% instead of 5%.)
– Chance that a fallen empire will be created from an existing template instead of randomly generated: raised to 100 from 50. (10 = 1% chance; see above.)
– Influence gain when uplifting species: raised to 550 from 500
– Percent chance that a planet gets a discovery/an anomaly when surveyed: raised to 0.075 from 0.050. Who doesn’t love anomalies?!
– Cooldown years after changing government before you can change it again: lowered to 15 from 20. Just to add more flexibility to playstyles/players.
– Election candidates always have at least this much support: lowered to 0.025 from 0.05
– Candidates get this much extra support per skill level (multiplicative): raised to 0.15 from 0.1
– Amount of days the subject has been a subject before we can integrate: lowered to 2500 from 3600. This is – again – due to late game lag making things feel like a drag. Hopefully this helps with that feeling.
– Number of days a resolution will be on the senate floor before being passed/failed: lowered drastically to 350 from 1440.
– Number of days until the custodian/emperor can prematurely end the senate session: lowered to 182 from 720. You have unlimited power, right?
– Number of days until the next proposed resolution will be put on the floor after the current vote: lowered to 182 from 720. Decreasing late-game drag/making the community feel more active.
– Number of days after voting in a resolution before you can change your vote: lowered to 25 from 120. This change is partially due to quicker voting/sessions. Many of the following changes are for the same reason.
– Time before another resolution in a given category can be proposed again: lowered to 365 from 2520
– Time before a referendum of a given type can be proposed again: lowered to 725 from 5040
– Time before a country can enact another veto: lowered to 730 from 3800
– Time before a country can propose another emergency measure: lowered to 730 from 7200
– Proposed resolution cost is multiplied by this to determine the cost of vetoing that resolution: lowered to 2 from 3
– Time between galactic council elections: lowered to 1825 from 7200.
– The time period that a Custodian keeps their position: lowered to 3650 from 10800
– The amount of days left on a term limit when a notification should be sent to the custodian about their term expiring: lowered to 365 from 1825
– Max amount of favors from same empire that can be stored: raised to 25 from 10.
– Max amount of favors that can be used for a resolution: Raised to 100 from 10.
Terak_Lapis – for having similar mods that I very much enjoyed, and once they were outdated I decided to try it on my own. The mods (if I remember them all) are… I am the Senat – Tweak, Tweaked Coummunity and Diplomatic Ventures.
Ajax – For his testing of the mod, thanks bud!
Feel free to leave any concerns, questions or suggestions in the comments or make threads. Enjoy!