Juggernauts & Colossi Unleashed! [latest]

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Author: Suzarr

Last revision: 21 Aug, 2023 at 02:58 UTC

File size: 680.96 KB

On Steam Workshop

Description:

Mod Version 1.8, for Stellaris v3.8.4

This mod allows empires to build more than one Juggernaut and Colossus, now following a similar pattern as Titans (being based on naval capacity).

– Juggernaut limits increased from (1) to [1 + (naval capacity)/640], max 6.
– Colossus limits increased from (1) to [1 + (naval capacity)/800], max 3.
– Capacity maximum limits removed for Titans and Progenitor ships. Since naval capacity maxes out at 9999, Titans are still effectively limited to 50, increased from 20.

Part of Suzarr’s collection of gameplay enhancements, balance tweaks, and bug fixes.
All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don’t. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.

Finishing an old save on a Stellaris rollback version? Check out my [Archive] for older versions that might be compatible.