Building Conversion Patch [latest]
Mod Version 1.2, for Stellaris v3.8.4
This mod fixes bugs related to building conversion or destruction upon changing ownership.
– Fixed machine assembly plants not converting to robot assembly plants when captured by a (non-machine) synthetic-ascended empire.
– Corrected tier-2 entertainer building not being deleted when owned by a gestalt conciousness, or otherwise becoming invalid.
– Corrected tier-1 corporate culture site not converting for non-megacorps.
Part of Suzarr’s collection of gameplay enhancements, balance tweaks, and bug fixes.
All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don’t. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.
Finishing an old save on a Stellaris rollback version? Check out my [Archive] for older versions that might be compatible.