Five Spirits Stars

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Author: 小松岗

Last revision: 1 Aug, 2023 at 01:36 UTC

File size: 271.25 MB

On Steam Workshop

Description:
Brief introduction:

The Five Spirits Star mod provides a new world view, that is, to describe and understand the world in terms of metal, wood, water, fire and earth, and everything is composed of five elements; A specialized upfront development approach, with a single development around the five elements. Currently, all the content of the mod is expanded around the five elements, telling the story of the empire and the five elements.

In ancient times, people looked up at the starry sky and could only marvel at the mystery and grandeur of nature, until the emergence of the Empire of Light and the Empire of Darkness, they discovered the five elements and conquered the interstellar with the five elements. Over time, they grew stronger, but soon, disaster struck, the swarm felt the energy of the local cluster, and the first large-scale war began, and they defeated the swarm.They have never had such great pressure, in order not to have the difficulties they have today, in order to keep the people going, they carried out the sacred coronation ceremony of the empire to become the Holy Empire, and created a giant structure: the interstellar array divine machine, in order to spend huge resources to create an independent galaxy cluster, as a people’s utopia. They quickly recovered and grew stronger, and encountered another insect infestation. A colonial ship that used to be an insect plague escaped by luck and possessed spiritual intelligence after absorbing the five elements, dormant for many years, and the insect swarm natural disaster reappeared.

Now, a newborn empire has begun to contact the five elements and step into the sea of stars, they may be able to find the heritage of the ancient empire and walk on the glory of the ancient empire; Perhaps once again encounter the crisis encountered by the ancient empire.

content:

——configure
—The national concept of ancient and original determines the timeline of the story, and also determines the entire flow of the story.
—The origin corresponds to the timeline provided by the national concept to supplement part of the story, and non-mod origin can also choose the mod national concept for the mod story.
——Two origins
—Five Spirits – Origin
—Five Spirits – Divergence
——Seven optional national concepts and three non-optional national concepts
—National Concept – Gold, Wood, Water, Fire, Earth: Provide a spirit shadow planet, change the habitability preference to the planet, and the main species directly obtain related traits.
—National Concept – Ancient: Forbidden to colonize settlements and the ring world, forbid to accept refugees, immigrants, etc., and carry out related stories.
—National Concept – Original: You can get the technology of the residence station at the beginning, and carry out related stories.
—National Concept – Light, Darkness, Inclusiveness: Complete the Acquisition of Traditions separately.
—All the judgments of the mod require national concepts, ancient and original national concepts required for event judgments, and metal, wood, water, fire, and earth are some basic modifications, such as planets, zoning, habitability traits, and ascension traditions.
——Fourteen planets
—Golden Shadow Planet, Wood Shadow Planet, Water Shadow Planet, Fire Shadow Planet, Earth Shadow Planet, Light Planet, Dark Planet and their broken versions.
—Different national concepts start brushing different planets, and various planets have different divisions and different bonuses.
——Three megastructures
—Sacred altar: Provides influence and cohesion bonuses for coronation use.
—Interstellar Array Machine: The giant buildings around the six stars provide more energy coins and scientific research output, and are also used to create the WL galaxy cluster.
—Armillary sphere: A giant resource building built on stars, frozen planets, gas giants, collapsed planets, crushed planets, and molten planets.
——Crisis
—The mid-term trigger of the original terminal crisis, the national concept of the ancient middle crisis is the original insect plague, and the national concept of the original mid-term crisis is the original rectification agreement.
—Mod Crisis: Energy calamity, some of the escaped insect swarms successfully absorbed the energy of the five spirits and dormant for many years to descend on the Star Sea again. (National Concept: Ancient End of Natural Disaster)
—Mod Crisis: Soul Eater, the use of the power of the five spirits materializes some energy bodies, and they accidentally discovered the galaxy used by the ancient empire to build the star-based array divine machine, as a foundation, to launch an extermination war against the entire universe of life. (National Concept: Original Final Disaster)
——WL galaxy cluster
—The cluster does not allow transitions.
—A galaxy cluster independent of the regular map, twelve shadow planets. (Need to build a giant: star-based array creation)
——Two ascensions and four traditions
—Light miracles and dark miracles.
—Five spirits – companion, five spirits – light; Five spirits – companion, five spirits – darkness.
——Other content
—Others such as technology, laws, events, etc. will not be listed.

concentrate:

—After the mod national concept is selected, it will involve the modification of the capital planet, so I made some modifications for the habitation station, but the unique habitation station of some other mods will not necessarily be recognized, causing the habitation station to change to a planet and so on. And because the mod order change the capital will not necessarily work.
—The mod involves a habitable trait at the beginning, so it may conflict with other mods that change the habitability.
—The pre-mod requires a subscription, and not subscribing will not affect the overall story, but it will affect part of the UI interface and some localization.
—The mod has its own settings UI, which can be called up by decree.
—Mod disasters can be generated through the fan difficulty bar of the UI interface, just click and wait.
—It should be no problem to wake up the mod disaster multiple times in one game.
—Since the author is not good at English, all languages except Chinese are in English, and they are machine-translated English.If the subsequent content is relatively complete, it will be translated into English.
—The strength may not be well grasped, and it will be modified later, but it will not be devilish. (This does not apply to mod acts of God)
—If you have suggestions or problems and need feedback, you can leave a message in the message area below.

compatible:

—I haven’t done a full system compatibility test, but this mod will definitely conflict with some mods. (Encounter and solve it)

statement:

—The content may be controversial in some respects, so please do not speculate on it for no reason.
—All resources such as images come from the web.
—For myself, the mod should not be used for any commercial and will never participate in any charges.

If you like this mod, please be sure to bookmark and like it for me.


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