Giant Sectors

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Author: Gordon_CMB

Last revision: 10 May, 2023 at 14:58 UTC

File size: 307.2 KB

On Steam Workshop

Description:

With the release of 3.8 and new sector management mechanics, the players now have the ability to customize their sectors as they seem fit!… Or so we thought.

While the update itself is a step in the right direction, the max sector limit still stays at around 4 jumps, you can customize your sector borders, but you’re probably still end up with a sea of worthless sectors if not careful, and this mod aims to fix this! Primarily, speaking in roleplaying terms

Now, I know similar mods exist, but they are either outdated or change the max jump limit a tiny bit, here however, the jump limit has been increased to a whopping 100! Effectively making sectors fully customizable

The game works fine and great, but there are still a couple of issues that need to be addressed

tldr; vanilla sectors – small, this mod sectors – big

READ THIS FIRST

The starting capital sector will automatically get expanded with each star base you create, while not a bad idea on paper, your empire can get pretty large. The game doesn’t malfunction technically, but it does so visually, the sector will start going nuts past a certain point. The solution? Pause the game, remove a couple of systems from the problematic sector and create a new one. While it can be tedious, the accurate and balanced sector borders that YOU design how YOU want are worth it in the end!

tldr; graphic glitch? make new sector

Have fun! 🙂