Age of Robotics
More robot species: special mining synthetics & droids, leadership and xenophilitic synthetics(not getting the ethics ATM, though). Also includes required techs(you may need the right ascendency perks, check the modded files for details) and partial localisation (at this stage incorrect – look at the code on the tech name instead – write your own localisation if I dont). Not sure how to make the leaders get the right species trait either, would be happy for a pointer there.
droid mine: like a regular droid but way expensive and crappier at everything except mining, which is +35% (+20% from the standard droids). 15x baseline cost
synthetic mine: crappier than baseline synthetic at everything except engineering research and mining, but best possible miner at +65% minerals (very strong+industrious+proles+cybernetic+nerve stapled = +50%). 20x baseline cost -500EC
the mines are all hard to move from planet to planet (though the synthetics might choose to do so on their own, if given the choice)
benign synthetic: like a regular synthetic but charismatic and communal, opposed to slavery and xenophobia. Should get one of these ethics: xenophile, egalitarian, materialist, spiritualist (hey, who says an articificial mind wouldn’t turn to mysticism if given the tools?) Small boost to tile unity production, even less consumer goods needed. +50EC cost
synthetic mind: double research boost, 50% bigger EC boost, 50% tile unity boost, +3 leader skill, xenophilia and anti-slavery, nerfed mineral boost. Really great leader traits (if they would be assigned – still no idea how to do that). Ethics should be xenophile, egalitarian, materialist or militarist. 500 minerals, 5000EC to build.
Stable for 1.5.1
WIP