Supernova’s More Species Traits
Adds some more traits for your species!
Maybe you want your species to be long lived, a little slow to build up, but hard hiting with all your experienced leaders? Revered Elders is for you!
Maybe you want a species that isn’t so much a flame in the dark, but a roaring bonfire thats quick to snuff out? Maybe check out Mayfly.
If the excrement of the excrement of a skunk sounds like your species, maybe check out Shisno!
If you have any sugestestion, please ask in the pinned discussion, and I’ll try get round it it if I like it!
Hopefully there is a little bit here for everyone, enjoy, and have fun :3
Elves of Stellaris
Svafa’s Expanded Species Traits
Additional Traits
Exigency
Traits:
-Revered Elders
Leader lifespan: +900
Leader level Cap: +5
Research speed: +7%
Leader experience gain: -35%
Pop growth speed: -10%
-Abiding
Leader lifespan: +150
Leader level cap: +2
Research speed: +3%
Leader experience gain: -17%
Pop growth speed: -5%
-Mayfly (Costs 10 points)
Leader lifespan: -50 (Minimum leader age also decreased)
Research from jobs: +30%
Leader experience gain: +200%
leader Cost: -50%
Pops when colonising: +2
Pop growth speed: +100%
Food Upkeep: +50%
Habitability: -20%
-Endearing
Trust growth: +25%
Trust cap: +25
Happiness: +5%
Pop housing usage: -10%
-Skilled Politicians
Faction influence: +50%
Trade attractiveness: +20%
-Efective communication
Admin cap: +30
-Ineffective Communications
Admin cap: -30
-Warmongers
Ship weapon damage: +20%
Assault army damage: +20%
War exhaustion gain: -5%
Trust cap: -25
trust growth: -25%
-Peacemakers
Trust cap: +50
Trust growth: +25%
Assault army damage: -20%
-Zero Gravity Masters
Starbase build time: -25%
Starbase upgrade Cost: -25%
Megastructure build speed: +50%
-Collective Harmony
Unity from jobs: +50%
Governing ethics attraction: +50%
-Collective Anarchy
Unity from jobs: -50%
Governing ethics attraction: -50%
-Technophobes
Edict cost: -75%
Edict duration: +50%
Minerals from jobs: +40%
Energy from jobs: +40%
Research from jobs: -50%
-Aesthetic
Trust Growth: +10%
Trade attractiveness: +20%
Pop housing usage: -20%
Pop growth speed: +20%
Pop consumer good upkeep: -10%
-Day dreamer
Research from jobs: +10%
Unity from jobs: +10%
Minerals from jobs: -10%
Energy from jobs: -10%
-Shisno
Trust growth: -100%
Trust cap: -100
Trade attractiveness: -100%
Pop growth speed:-50%
Happiness: -25%
Pop housing usage: +50%
And a couple more!
Also this has been localized for Russian with the HIGHLY accurate google translate
My other Mods:
Supernova’s Lithoid Trait Pack
Supernova’s Gameplay Tweaks