Buildable AOT Habitats

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Author: gkoliver40

Last revision: 24 Nov, 2021 at 15:43 UTC

File size: 178.18 KB

On Steam Workshop

Description:

This mod is quite simple – if you have the appropriate technology, it allows you to build AOT’s upgraded precursor habitats directly from the megastructure menu, just as you would do with regular orbital habitats. The cost is that of the cost of the orbital habitat and all of the decisions combined, with a slight markup.

The costs are as follows (Alloys/Influence/DM/DE/Stellarite)
Dark Matter Habitat: 4950/200/5500/0/0
Dark Energy Habitat: 6050/250/6500/5500/0
Stellarite Habitat: 7150/300/7500/6500/5500

Unfortunately, the habitat will not start with the appropriate capital building, despite my best efforts. It is recommended to use a Precursor Emissary to automatically create the capital, but just upgrading it like normal works as well.

If there are any issues with this mod, please let me know. Obviously, this mod requires both Ancient Cache of Technologies & Acquisition of Technology to function. Credit goes to AOT in particular for being where the habitats come from.

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Required items:

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Ancient Cache of TechnologiesSteam Workshop
~Acquisition of TechnologySteam Workshop