Mastery of Nature Repeatable Edict

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Author: Ridesdragons

Last revision: 25 Mar, 2020 at 16:36 UTC

File size: 1.02 KB

On Steam Workshop

Description:

Adds a repeatable version of the land clearance/mastery of nature edict. Same time to enact, twice the cost (360 days, 200 influence, 4k energy). Works by adding a deposit which adds 2 district slots.

Just think of it as making layered/pizza cities, like Midgard in FF7 or the ruins in Girls Last Tour/Shoujo Shuumatsu Ryokou.

doesn’t touch any vanilla files, thus should be compatible with everything

so long as paradox doesn’t change how deposits or decisions works, this should never break. so don’t ask me to update to get rid of a red triangle. do let me know if it’s not working, though. I’ll only update to fix updates that break the mod or to fix known issues. speaking of which…

Known issues:
Localisation – I have the localisation file in there but for some reason it just defaults to the tile names. I don’t know what’s wrong here. I don’t really make mods, I just mod other people’s mods lol, so I don’t have any experience with this sort of stuff. if you know what I’m doing wrong/how to fix the localisation, please let me know
terraforming – if you terraform the planet, the deposit should still be there. the only exceptions are if you terraform to a machine world or enact the arcology edict. both of these clear all deposits, including the ones I added. that’s not very nice. just make sure your planet is in the form you want before you use this edict.