(Somewhat) Customizable Fallen Empires
I’m tired of manually editing the Fallen Empire files and wanted a dirty fix that I could use completely in-game that wouldn’t be too big of a compatibility worry, and figured someone else might also prefer a band-aid to no in-game solution at all.
Take a custom empire, give it the "Fallen Empire Template" Civic, and then give it a single (vanilla) Fanatic Ethic, and on game start, the empire with the Civic will be deleted, but its Country name, Ruler name & portrait, & Dominant Species Type & Traits & portrait, will be copied to any existing corresponding Fallen Empire. To customize the Machine Fallen, ignore Ethics and set the Authority to Machine Intelligence instead.
The mod "Custom Fallen Empires" ( https://steamcommunity.com/sharedfiles/filedetails/?id=2785782821 ) offers a lot more features than mine, but it creates its Fallen Empires from scratch, and then deletes the vanilla Fallen Empires. My mod only copies a few cosmetic features and changes Dominant Species within otherwise-vanilla Fallen Empires. I hope that this will keep my mod maximally compatible with any other mods that change Fallen Empire mechanics, at the cost of sucking a lot harder since it can’t make vanilla Fallen Empires inherit flags or rooms or ruler titles from Templates.
Since the force-spawned Country still has to get into a running game to work, it WILL take up an AI slot: adjust the maximum AI accordingly.
If you have Advanced AI enabled, the Template Country might get selected to be Advanced and then get immediately deleted, resulting in fewer Advanced AI than desired.
Will affect evenness of AI distribution throughout the Galaxy.
If you have any mods that trigger galactic doomsday or something like that whenever an empire is destroyed, have fun getting wrecked on day 2.
Doesn’t overwrite anything.