Rogue Assimilators
Updated for version 3.4.
Allows you to play with both the rogue servitors and driven assimilators civics!
How It Works
- Start the game with 10 organic pops, up to 5 of which will be cyborgs. All pops will begin with the bio-trophy citizenship type, which can be changed to assimilation or machine integration.
- Removes the assimilation casus belli and allows all regular war goals (claims, vassalization, hegemony, etc).
- Other empires cannot use the containment casus belli against you, but can use the galatron casus belli.
- Enables the crisis ascension perk alongside arcology project.
- Allows the creation of vassals from sectors.
- Retains the assimilator opinion penalty.
This does not touch the gameplay of regular rogue servitor or driven assimilator empires!
Compatibility
- Should be compatible with most mods that don’t change how vanilla civics work. Tested with Planetary Diversity, Guilli’s Planet Modifiers and Features, and More Events Mod.
- Not compatible with any mod that changes the vanilla generate_start_buildings_and_districts and generate_start_pops scipts in 00_start_of_game_effects.
- Not achievement compatible.