Crime syndicate & submersive cult building fix 3.0

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Author: Aow

Last revision: 16 May, 2021 at 09:36 UTC

File size: 215.04 KB

On Steam Workshop

Description:

This is a reupload of a earlier mod I made which I lost the files to. I’ve tried changing around a few of the modifiers and such to the temple and changes some localization but Stellaris was refusing to accept it on my end so idk.

This mod adds a building for submersive cults that adds 50 crime, 2 preachers to the planet and gives +50% spiritualist attraction to the planet.