Balanced Trade
This Mod gives you a Civic to Choose, which enables a Trade Policy giving you a bit of every Ressource, so you can finally Fully Focus on Trade and an Living Standard boosting your Trade Output (Living Standard can only be picked if you have the Civic).
It also gives you more Trade Policys to Choose from and a Repeatable Tech to increase your Trade Value.
The Trade Policy gives:
energy = 0.1
minerals = 0.02
food = 0.06
consumer_goods = 0.08
alloys = 0.015
unity = 0.04
volatile_motes = 0.0001
exotic_gases = 0.0001
rare_crystals = 0.0001
physics_research = 0.15
society_research = 0.15
engineering_research = 0.15
minor_artifacts = 0.00005
Working for 3.7.x
Unfortunately you can have only one Mod Change the Trade Policies, so this isnt compatible with any others that change them, however this mod should still work, even if its trade policies are overwritten (depending on the Load Order in you Launcher you can choose which one to overwrite)