Stargate

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Author: James Fire

Last revision: 14 Mar, 2023 at 17:42 UTC

File size: 9 MB

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Description:

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This mod adds a Stargate deposit. Includes an event to place them on game start, dynamic benefits based on how many stargates you have, and some limited interaction with other empires that have stargates. Also has a decision to build them, which is unlocked by a tech that requires Gateway Construction.

The Stargate itself provides Admin Cap, Auto-Resettlement Speed, and a small amount of unity.

Every 6 months, the stargates in each empire are counted up. The number of stargates is then divided by your number of planets, to determine the strength of a resettlement cost reduction you get, in increments of 10%, maxing out at -90% reduction.

Based on your policy, you can be more or less open with other empires. Diplomatic deals now give connections if your policy, and theirs, are open enough to allow the connection. Connections have been split into Military, Economic, and Research, so you don’t have to give Military bonuses to those guys you want economic bonuses from open borders with.

Every empire you have valid connections with has their stargate count added to yours after this. Then, each planet that has a stargate gets a number of Stargate Network deposits depending on the cap settings that apply to it, which give various bonuses, including trade value, special Soldier jobs, Unity income, and research bonuses.

Empires gain 3 opinion per available connection they get from another empire, to help with keeping the deals.

Compatible with Gestalts, but they probably get less out of it than normal empires.

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