Celestial Expansion v1.2.2

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Author: Kxawzìtan

Last revision: 2 Feb, 2023 at 17:34 UTC

File size: 4.95 MB

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Description:
Celestial Expansion

Celestial Expansion is a mod that allows for you to expand the size of your planets, while also discovering treasures and more resources from within your planet! Its continuing development shall open the doors to many an opportunity to exploit and grow planets as well as your empire!

CE is fully updated to v1.2
and game version v3.4

Planetary Prospecting

You’ll be able to discover more deposits for your planet! They range from subterranean mineral deposits, geothermal vents to alloy, gas, motes and crystal deposits! A probability mechanic determines at which grade of discovery you will be awarded, from Common being "Common", yielding a couple standard deposits to the more Epic, super-rare which yields several potentially rich deposits!
As of v1.1, the chances of discovering rare strategic resources have been added to the reward tables. You can now find Dark Matter, Living Metal and Zro! Of course, these are much more difficult to obtain, they are an Epic find for any planet’s subterranean regions you explore and prospect!

Planetary Expansion

Expanding your planets can be a pain, but eventually well worth the effort! The more spacious a planet, the more valuable the land becomes. Expanding planets comes with significant risks, some in which can cause the destruction of the planet! It is important to make certain that the planet continues to be stable, otherwise all that you’ve worked for could be in serious trouble! Expect to spend a substantial amount of minerals and energy with every turn to stabilise your world.

Presently, you’re able to expand asteroids into planetoids into tiny planets! Over time, you’ll be able to expand normal planets into the size of gas giants, and perhaps larger and into dwarf-sized stars. Objects the size of 3 is the very minimum to begin expansion. The upper limit of planetary sizes are 75. Size 3 objects cost the least, barely spending hugely in your empire’s reserves, while size 60+ planets cost a massive amount of resources. Presently, there is no method to downsizing planets. With the exception of when you play with the Gigastructures mod.

Here is a list of what you can expect within the mod:

  • 13 New Buildings
  • 2 New Traditions
  • 1 Starbase Building
  • 5 Ascension Perks – Including 2 "ultimate" Perks that are exclusive to each other
  • The ability to prospect planets with varying degrees of discoveries
  • A mod-specific progression statistics menu – located through the Edicts menu

WARNING: In order to use the mod, you must make a new save!

If you are looking to play with this mod and the Gigastructural Engineering mod, you may find the submod to enable compatibility with both, using this link.

Credits

Huge thanks to:
Awesome Brodo For creating the Polish Localisation – WIP
Lucanoria For creating the German Localisation, and reporting errors and generating ideas
Pacas or PeGaS For creating the Russian Localisation – Check out their mod with Russian translations for over 150 mods!
DaNi2K4 For creating the Spanish Localisation – WIP

Disclaimer

This is (technically) my first major mod, I fully expect there to be issues. I would be grateful if you were to report localisation errors, bugs or inconsistencies in the discussion page to help me make the mod run smoother!
Also a huge thanks to all those who helped me with parts I had trouble with!