Additional Vanilla Weapons/Components: Apocalypse Now

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Author: Ivan The Soviet Frying Pan™

Last revision: 13 Jan, 2023 at 01:59 UTC

File size: 1.04 MB

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Description:

Have you ever felt let down by how far component tech can take you in Stellaris?
Have you ever wanted to massively beef up your Vanilla and NSC ships so that they can swing with the big boys from mods like Gigastructures, ACOT, ZOFE, etc…?
Have you ever wanted to wield ships that can reach 500k-900k fleet power without resorting to weaponizing entire planets?
Have you ever wanted to make ships that make awakened empires look like a little ♥♥♥♥♥?

Then this mod is for you.

This mod dramatically increases the power of late game shields, armor, and reactors added by Additional Vanilla Components to the point where they are astronomically more powerful than what vanilla Stellaris components could hope to be.

This mod also dramatically increases the range of XL weapons to the point where when fully upgraded they handle like smaller versions of Titanic weaponry. This mod also unlocks the XL weapons added in Additional Vanilla Weapons so they can have a 360 fire arc so that you can build dreadnoughts and titans that use XL weapons like a vanilla battleship uses L weapons.

This mod also fixes the NSC ships to be able to use the reactors and thrusters added by Additional Vanilla Completeness without needing to resort to save file editing.

This mod is for you, the beautiful deranged individual who looks upon the peaceful galaxy of stellaris and only desires one thing more than any:

Apocalypse Now

I would like to thank the Developers of Additional Vanilla Weapons/Components, and the Developers of the Additional Vanilla Weapons/Components 3.6.1 Patches for providing a wonderful mod which I could turn into this deranged abomination of a mod.