Merger of Portraits [3.4]

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Author: Dukkokun

Last revision: 27 Jun, 2022 at 14:48 UTC

File size: 563.2 KB

On Steam Workshop

Description:

This patch is designed to clean up and update broken code found in the required portraits mods. In addition to making them usable in Stellaris’ current version, this mod condenses all portraits into the regular PDX species classes, i.e. Molluscoids, Plantoids, Humanoids etc.

Yes, I am that much obsessive about it. I don’t like a messy portrait screen.

Oh and I also add the Shroudwalkers and the Salvagers as Humanoids cause they’re kinda cool.

Due to the amount of flags condensed in one category, you need UIOD or another UI overhaul to display scrollbars.
I also recommend subscribing to my other mod to remove pre-scripted countries, as they will fill out your error log: https://steamcommunity.com/sharedfiles/filedetails/?id=2825884988

COLLECTION WITH ALL MODS INCLUDED: https://steamcommunity.com/sharedfiles/filedetails/?id=2826311618&savesuccess=1

THIS PATCH MOD SHOULD BE LOADED AFTER ALL THE REQUIRED MODS.

NB: this patch removes ALL mechanical content from the mods included. At your own risk, you can move specific mods lower in the load order below this mod to recover the mechanical content (traits, etc.), however you will see the original mod’s species class in the species selection screen.

MOD AUTHORS: IF I HAVE INCLUDED YOUR MOD IN THE PATCH AND YOU ARE NOT OK WITH THIS, LET ME KNOW AND I WILL REMOVE IT IMMEDIATELY.

Thanks to all the original mod authors. In no specific order:
– Promilie
– zeals_
– mnidjm
– Segek
– furipon
– Radabit
– Pepperoni
– Latio
– Etiluos
– Nozeminer
– Carminne Monarch (The Matriarch)
– SpeisCheese
– SethSteiner
– Gloran
– Princess Stabbity
– Saruman
– TheMinxLynx
– Ratzfatz-GER