Sphere Grid

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Author: Male Maldives

Last revision: 16 Mar at 23:46 UTC

File size: 17.46 MB

On Steam Workshop

Description:
Overview

This mod takes the idea of a "Sphere Grid" and applies it to Tradions, making a Traditions Grid! This is done by using just one Tradition Group but making it massive. This mod is still fresh and there may be bugs. Thus the mod is in beta. Feedback Welcomed!

Important

There are a couple of required mods for this to work. See right hand side.

Not available for Gestalts. Will try to incorporate them but for now consider Turning them off.

Ethic nodes, the one with the ethic symbols on them, can only be traversed through if your country has that ethic! Capstone nodes, the one with the star at the top of the trees(not border stars), get stronger as you complete branches of that tree. With two branches completed it will provide an Ascension Perk!

Features
  • 437 Nodes
  • 32 Trees/Clusters
  • Doubled tradition rate (let me know if that is too crazy)

Plans
  • Bug Fixes
  • More interesting Nodes. (I got a bit formulaic at times)
  • Since I wanted mod compatibility I couldn’t go crazy with nodes, but I have plans for another tradition/overhaul mod.
  • May disable the ethics blocking passage, so that other ethics mods can work better.
  • New jobs, and buildings maybe. As long as they are new should be safe.
  • No idea what to do about Gestalts. Lot of work for swaps for them. Right now they are using vanilla traditions, but are capped to 1. I think I will leave them using vanilla traditions but got to raise the cap. Problem right now is that breaks the gui for defaults. So got to work/figure that out.
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Required items:

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!!Universal Modifier Patch (3.4.*)Steam Workshop
UI Overhaul DynamicSteam Workshop