Monster Rampage Crisis
Monster Rampage crisis based on a friend’s head cannon.
WARNINGS: 1. THIS IS VERY VERY HARD! AT MAX STRENGTH THE KRAKEN HIVE HAS 1.2 MILLION POWER (although thats spread out across several waves and fleets). 2. This will NOT replace your regular crisis (but should spawn before the vanilla end game crisis spawns).
Mechanics- In game notifications are WRONG about timing. This is the real timing:
– On End Game Year you will have 3 waves of monsters attacking everyone.
* 1st wave (1 year after endyear): in 14 random systems, two 2.5k amoeba/tiyanki fleets will spawn.
* 2nd wave: (3 years after 1st): almost every guardian in the game will spawn in random places specifically:
[guardian] – [fleetpower]
– dimensional horror – 60k
– ether drake – 39k
– spectral wraiths – 63k
– stellar devourer – 77k
– tiyanki matriarch – 24.8k
– void spawn -31.5k
– shard – 39k
-hrzogar sky dragon – 39k
* 3rd wave (4 years after 2nd): spawn a "Kraken Matriarch" (200k) with some 90k reinforcement Kraken babies. Every time a kraken type ship enters a system it turns in to a nebula blocking outside sensors. Every year the matriarch will be reinforced with (about) 90k worth of kraken babies. You must to kill the matriarch to stop this.
Required DLC: At least- leviathans, distant stars, aquatics, utopia, distant stars… Should be compatible with other mods but not sure.