The Butlerian Jihad

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Author: Maniac

Last revision: 28 Feb, 2021 at 11:29 UTC

File size: 500.74 KB

On Steam Workshop

Description:

Have you ever wanted to roleplay spiritualists without feeling forced to build robots, because they’re just so damn good? Or do you want to add a little spice of Dune to your game? Then this mod is for you.

It adds an origin civic (meaning it can’t be added or removed after the game has started), which makes it impossible for you to build or own robots, but gives you other benefits in return. The highlights are:

– A Butlerian Jihad casus belli which lets you declare total war on Machine Empires, empires having gone down the Cybernetic Ascension Path, and empires with synthetics with full citizenship rights;
– +15% ship fire rate when fighting one of these empires;
– Has to purge robots, gets up to 125 alloys and 250 unity per robot purged;
– Unity production increased by 30%.

Feedback on the numbers is always welcome. They may seem quite high, but keep in mind the civic has to be competitive with something like Mechanist, who compared to you has +66% pop growth from day one.

For the most fun playthrough, it may be best to force spawn a couple machine empires. Stellaris allows you to force spawn custom created empires, but not their own prescripted ones. The trick around that is to edit and then immediately save the empire. VoilĂ , you’ve got a copy you can force spawn.

This mod should be compatible with most other mods, including Planetfall. It only changes the following vanilla entries:

– The Flesh is Weak Ascension Perk
– Game rules on adding claims, and resettling pops
– The Artificial Intelligence and Robot Pops Policies

Have fun!