Invasion! (3.1)

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Author: AlphaAsh

Last revision: 23 Sep, 2021 at 11:20 UTC

File size: 4.88 MB

On Steam Workshop

Description:

Ground War Overhauled

This mod does a lot of things.

  • Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs.
  • Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers.
  • Adds new types of defence forces, some that are built, some spawned by new jobs.
  • Makes several changes to War Exhaustion, including: defence armies now often have it, occupying planets is actually worth bothering with, and it climbs more rapidly, making bonuses to reducing it more useful.
  • Overhauls vanilla bombardment stances and vanilla armies. All vanilla bombardment stances now cause far more pop loss, so you have to invade if you want the pops, or…
  • Adds new bombardment stances that allow for precision strikes on military buildings, and pacification or conversion of pops.
  • Considerably reduces the chance of Generals being killed in action, and buffs the hell out of General traits to make them worth using.


Not ironpants cheev compatible. Should work fine with an existing save-game.
Does not require AlphaMod 3.1.
Is compatible with AlphaMod 3.1.

Over-rides the following files:
common/armies/*.*
common/bombardment_stances/00_bombardment_stances.txt
common/traits/00_general_traits.txt

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