PJs :: Better Buildings

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Author: PrinceJonn

Last revision: 14 Apr, 2020 at 09:24 UTC

File size: 535.55 KB

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Description:

Improving some buildings which I find are a bit too weak, or added at a too late stage. I’ve also slightly improved some of the resource buildings by adding more job slots to them. I have also increased the initial mineral cost, and the energy upkeep to give them a bit of balance.

  • Chemical Planet (+1 job)
  • Crystal Plant (+1 job)
  • Expanded Warren – +housing, +maintenance drone
  • Hive Warren – +housing, +maintenance drone
  • Hydroponics Farm (+1 job)
  • Institute – access on normal upgraded capital
  • Maintenance Depot – +maintenance drone
  • Ministry of Production – access on normal upgraded capital
  • Psi Corps – access on normal upgraded capital
  • Refinery (+1 job)
  • Sentinel Posts – +patrol drone
  • Betharian Power Plant (+10 energy +2 jobs)
  • Crystal Mines (+1 job)
  • Gas Extractors (+1 job)
  • Mote Harvesters (+1 job)
  • Xeno Zoo (+1 job)
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Stellaris: Utopia