Manual Job Priority Designation

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Author: firedragonmc

Last revision: 3 Apr, 2020 at 03:10 UTC

File size: 1.3 MB

On Steam Workshop

Description:

-Prevent your stupid pops from working in research while your big brained pops work in the fields

– Allows you to designate job priorities for your pops via traits

### USAGE ###

– There are several traits for prioritizing various resources available through out the game

– They are completely free, 0 trait point and 0 trait pick cost

– Selecting a resource priority will increase the weight of that pop picking a job that produces that resource by x10

– Selecting a nregative priotiry will cause the pop to avoid jobs that produces that resource by x0.1

-Genemodding/Robomodding is required to modify them in game, not much I can do about that, it seems.

### MOD SUPPORT INFORMATION ###
– Only vanilla jobs are affected by default
– Use the script Here [github.com] if you wish to modify modded jobs

– Overwrites all Vanilla job files, if you want to use this mod with mods that modify vanilla jobs, use the script above on that mod

### Updates ###
26/3/2020:
– Reduced weight modifiers
24/3/2020:
– AI will no longer pick specialization traits