Manual Job Priority Designation
-Prevent your stupid pops from working in research while your big brained pops work in the fields
– Allows you to designate job priorities for your pops via traits
### USAGE ###
– There are several traits for prioritizing various resources available through out the game
– They are completely free, 0 trait point and 0 trait pick cost
– Selecting a resource priority will increase the weight of that pop picking a job that produces that resource by x10
– Selecting a nregative priotiry will cause the pop to avoid jobs that produces that resource by x0.1
-Genemodding/Robomodding is required to modify them in game, not much I can do about that, it seems.
### MOD SUPPORT INFORMATION ###
– Only vanilla jobs are affected by default
– Use the script Here [github.com] if you wish to modify modded jobs
– Overwrites all Vanilla job files, if you want to use this mod with mods that modify vanilla jobs, use the script above on that mod
### Updates ###
26/3/2020:
– Reduced weight modifiers
24/3/2020:
– AI will no longer pick specialization traits